Plourr Estillo (
fighting_mad) wrote2017-01-14 05:21 pm
[Sandbox]: Medth, Ado Sector
It helps, Plourr has discovered, to think of trade negotiations as a series of dogfights. Just like going head-to-head with a particularly stubborn eyeball, you juke and feint so the enemy can't figure out your true path until it's too late.
There are more formal receptions involved, though, in trade negotiations.
When the wine is as fine and the company as decent as it's been at the negotiations on Medth, Plourr can't even complain. These things tend to be stuffy and painfully polite, but Medth has been different. Two of the most influential councilors on the planet's ruling council were elected to their positions following decorated military careers in the Republic Armed Forces. Those two old battleaxes were sensible, blunt voices at the negotiating table during the day and, by night, are hungry for first-hand news from Rogue Squadron. They weren't the only guests who wanted to hear stories of Endor and Brentaal. Plourr, with a glass of Rydonnian spicewine in hand, is happy to oblige.
By the time the party breaks up for the evening, Plourr is feeling more cheerful than she has since arriving on Medth straight from a deployment with the Rogues. In record time, she exchanges her ceremonial clothes for something far less attention-grabbing, ditches her Medth honor guard, and goes in search of Rial.
She's whistling.
There are more formal receptions involved, though, in trade negotiations.
When the wine is as fine and the company as decent as it's been at the negotiations on Medth, Plourr can't even complain. These things tend to be stuffy and painfully polite, but Medth has been different. Two of the most influential councilors on the planet's ruling council were elected to their positions following decorated military careers in the Republic Armed Forces. Those two old battleaxes were sensible, blunt voices at the negotiating table during the day and, by night, are hungry for first-hand news from Rogue Squadron. They weren't the only guests who wanted to hear stories of Endor and Brentaal. Plourr, with a glass of Rydonnian spicewine in hand, is happy to oblige.
By the time the party breaks up for the evening, Plourr is feeling more cheerful than she has since arriving on Medth straight from a deployment with the Rogues. In record time, she exchanges her ceremonial clothes for something far less attention-grabbing, ditches her Medth honor guard, and goes in search of Rial.
She's whistling.

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It's not that the negotiations have been unpleasant; the planet is beautiful, the people are welcoming, and the elected councilors have been, for the most part, surprisingly less slimy than Rial is used to. No one makes pointed comments about Plourr's upbringing off-Eiattu or her status as part heir-apparent, part Republic pilot, but rather they all seem to find it fascinating. Rial's been contenting himself with safe-if-boring conversations about recent holodramas and various scenic places to visit while Plourr has been the center of a knot of fascinated faces, hanging on to her every word as her hands dance through the motions of a dogfight.
He's not jealous, of course. That would be ridiculous. It's good to see Plourr's face light up as she flies an hor d'oeuvre into her glass of spicewine. It's good to hear the laughter in her voice. It's good that she has this passion, this joy, these happy memories of friends and flying.
They will have time to make memories for themselves on Eiattu, Rial reminds himself. And happy memories of happy times start with happy trade negotiations so that fuel shortages don't get any shorter. That's probably why as soon as the party was coming to an end and his slipping away wouldn't be questioned, he headed back to his assigned quarters, changed into his most comfortable pair of sleeping pants, and settled down with a datapad, stylus, and giant stack of reports.
It's just possible he's mumbling to himself around the stylus in his mouth. "Gross domestic product of...hrmm...could offer incentives on the export tax..."
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She punches the buzzer at Rial's door with gusto.
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Which is probably why he answers the door with datapad in hand, stylus in mouth, and wearing nothing more than his pyjama bottoms.
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"A bit underdressed, but you'll do," Plourr says cheerfully. Her face is bright with mischief.
Plourr's alcohol tolerance is legendary even among the Rogues, but as the guest of honor on a world where the beverages of choice are (1) spicewine and (2) a locally-brewed concoction that tastes like drinking snubfighter fuel, she has a rare pleasant buzz.
"Come on. We're going out."
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"Plourr," he (most certainly does not) squeaks, backing up hastily from the door. "What are you -- what are we -- we're going out?"
The color in Plourr's cheeks is almost certainly 100% alcohol, but the color in Rial's is the flame of embarrassment. He has a brief internal debate about being rude, then ignores it completely to dart into his sleeping quarters and slam a hand down on the door control.
Fumbling frantically for some slightly more appropriate clothing, "Where are we going? What's going on?"
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He takes the other and slightly less ugly armchair in order to pull on his boots, grinning up at his princess. "May I take it you enjoyed the spicewine?"
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"Do you have a blaster?"
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Things are more stable then before but that doesn't mean Rial hasn't gotten in the habit of carrying a holdout on him. Of course, that's with political assassins rather than potential barfights in mind...
"Are you inviting me out as a date...or a bodyguard?"
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Preparations complete, he proffers an arm. He can't exactly say this was how he thought the evening would go, but. "Lead the way, my princess."
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"No, no," she says, slapping his shoulder companionably. "None of that." She points back at him as she goes out the door. "And definitely no 'princess.' We're anonymous offworlders."
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Also, he's bored.
"Anonymous offworlders. Do we need aliases?" He lengthens his stride to draw level with her. "I could be...Gran Starkiller." Oh yeah. "Master of sabacc and the skies."
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During the city's night hours, the glowlamps automatically dim. The ceilings are high and vaulted, the corridor mostly open to the courtyard. Medth has a temperate climate, and flowers and trees apparently bloom year-round. There's a low-level buzz of insects.
Plourr is leading them, with confidence, toward the courtyard.
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Also it might be worth noting that he's well over a meter nine at this point.
"But count seems an acceptable second." Rial has dropped back half a step as they continue outside, staying at her left shoulder.
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Medth is a peaceful world, one that has carefully maintained its neutral status. Plourr was easily able to convince her offered guards to stay behind, and most buildings are low-lying, open to the warm air, and not more than a few stories tall. It's easy enough to slip out of the citadel. They're exiting a quiet side entrance, rather than the massive atrium with soaring columns and climbing vines.
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The air is nearly the same temperature inside as out, warm and lightly humid without being sticky. It's a rather pleasant change from Eiattu's rainy season, and Rial turns his face to the sky for a moment, drinking in the stars.
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The streets are quiet; wind rustling through the trees that are growing amid all the ferrocrete. A few dark speeders parked on corners. There are rowdy voices in the distance, maybe a few blocks away.
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Perhaps he is just a very well-dressed street tough?
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There are strict divides, in Eiattu's capital city, between wealthy areas and where ordinary people live; divides that Plourr wants to see break down. On Eiattu, the streets surrounding the governing buildings would be silent and pristine at this hour. It's not the same here. They'll only have to walk a block before starting to run into the city's nightlife.
It's kriffing fantastic.
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(he rolls his eyes, a little, but there's no denying the wry pleasure on his face.)
As the streets become more active Rial picks up a sideways glance or two, but he keeps his walk confident. "Did you have a place in mind?"
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There are people everywhere, here. They're ducking in and out of the handful of open shops, and in and out of bars. It's primarily a young, cheerfully drunk crowd; a bizarre mix of students slumming it on a night away from the university that's located a few blocks away, and a less-reputatable looking crowd. The farther down the street they go, the more the balance tips from the former to the latter.
There are more than a few blasters.
"I got a recommendation," Plourr says, easily shouldering her way through. "The Blasted Nakereth. Decent beer and music that won't make your ears bleed." A ringing endorsement from one of her Medth-born guards, right there.
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His fingers twitch, but he manages to suppress the urge to check his vibroblade as well. Although -- he has to admit, there's something almost contagious about the boisterous crowds. It's been far too long since he's gotten a chance to cut loose.
"Sounds appealing." He's not actually being as sarcastic as he sounds. "I shall attempt to fit in." Now he's just plain old joking around with her, the stilted dictation of Eiattu high society he's really only just started to lose coming out thick.
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She sounds like she's looking forward to it.
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Which, of course, doesn't mean he wants to get in one. The two of them have been attracting the occasional curious look already. The sooner they get to the bar, the better.
(this has nothing to do with Rial wanting to soothe residual nerves with cheap beer, nosirree)
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"Subtle," says Plourr over her shoulder, as she takes a left at a stall selling jewelry that's likely of dubious legal provenance.
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He is so subtle that probably Plourr will never even notice who punches her shoulder as he scoots up to draw alongside her.