TIE Interceptors, to be fair, aren't the sort of craft Plourr's used to. X-wings are fast, but squints are blindingly quick; the things could turn on a cred coin, she's sure. No shields weighing it down; no hyperdrive, either. Flying coffins, they are. She hates them. She's never been in the cockpit of a real one; she'd flown a standard TIE once or twice while doing some mechanic work, but never in combat.
Have we mentioned yet that she hates them?
Still, it's a ship, and she's a pilot. She stops the curses before they come out as the screen moves impossibly fast in front of her, and it's a moment before she brings it somewhat under control. Once she's got it, though, she's checking the rudimentary sensor board for Aeryn's craft, and she's starting on a loop that will bring her in that direction, all the while juking and dancing, firing off potshots here and there at A-wings and X-wings. Her primary focus, though is trying to stay alive. Kriffing Empire.
no subject
Have we mentioned yet that she hates them?
Still, it's a ship, and she's a pilot. She stops the curses before they come out as the screen moves impossibly fast in front of her, and it's a moment before she brings it somewhat under control. Once she's got it, though, she's checking the rudimentary sensor board for Aeryn's craft, and she's starting on a loop that will bring her in that direction, all the while juking and dancing, firing off potshots here and there at A-wings and X-wings. Her primary focus, though is trying to stay alive. Kriffing Empire.